DNA Storm

Hope of tomorrowJuly 10, 2016

Hello DNA Storm users,

Thank you for all the support you have given us. It has been 2 years since we have started on this endeavour. During this time we have worked on multiple prototypes, various concepts and scripts. We started a new version of the website that will replace our old technologies, like Flash by WebGL for optimal user experience. Along with a new website, we will be redoing our game, "A Pigeon's Misfortune" using Unity 3D.

We hope that you will be patient with the upgrades and think you will appreciate our hard work. As you may know, DNA Storm is an indie game company in wh

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In progressMarch 18, 2014

We are pleased to announce that we are currently working on two new games that will soon be available for Android and iOS.

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The wheel turns!February 26, 2014

The DNA Storm team has been experimenting with game engines, tools and has been doing many tests for games we've been working on over the past few years. Even after all that time, we can say our work has been worth it. We've chosen the best game engine based on its characteristics, including many tools and everything to create a new game. We've already started working on it and we hope we'll be able to give more detailed information soon.

Our team is made up of members with different jobs (video games, web, applications...). We all have many responsibilities in our lives, and the time we d

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DNA Storm on TwitterJuly 25, 2011

Yes, we are finally on Twitter. Come join us to easily follow all our news.

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